^^ Demo video! ^^
Project Details:
Solo Project, Unity, C#
Role: Programming, Design, Art (sfx and music from online resources)
Genre: Tower Defense, Twin-Stick
Goal: Combining the tower defense genre with twin stick elements with a gameplay focus of resource management.Â
I highly encourage watching the video to learn more!
Note: Some notable aspects of the game include:
twin stick player controller
rogue-like, xp-based, player upgrade system
Scaling enemy waves to player as rounds increase
Towers and Enemies with unique behaviors which reward creative approaches without allowing for a dominant strategy