Project Details:
Solo Project, Unity, C#
I created this prototype to test the viability of a game pitch.
During development I did a lot of research and prototyping as to how to design levels which maintain and build up momentum. In addition, I created a sandbox area for the player to traverse "paths" which would loop back into open regions.
I created a custom player controller that mimics the feeling of roller skating through it's ground acceleration and movement properties
Role: Programming, Level Design
Genre: Speedrun, 3D-Platformer